Two Worlds: Demo und Update unterwegs

Mit Two Worlds brachte Publisher Zuxxez ein neues Rollenspiel auf den PC und die Xbox 360, leider erfüllte das Spiel nicht alle Erwartungen der Spieler. Unter anderem gab es Probleme mit der Framerate oder allgemeine Dinge die dem geneigten Zocker die eine oder andere Frustsekunde bescherte.

Nun endlich kündigte Zuxxez den lang erhofften Patch zum Spiel an, der beide Plattformen abdecken soll. So soll die Framerate im Singleplayer verbessert werden oder auch die Steuerung des Pferdes. Damit nicht genug, es soll auch endlich eine Demo zum Spiel auf den Xbox Live Marktplatz eintreffen, wann jedoch der Patch und die Demo erhältlich sein werden ist bislang unklar.

Natürlich wollen wir euch die genaue Liste der Verbesserungen nicht vorenthalten.

Beide Plattformen (PC und Xbox 360)
• Horse steering has been improved
• Character development curve not as steep over level 25
• HP regeneration slower for max values above 2000
• Death strike skill - executable by strike button while in sneak mode
• Critical hit skill fixed
• Damage is now allowed over 32000
• There is a cap on damage and armor at 99999
• Necromancer spells have been balanced
• Magical boosters - effect restricted to 5 boosters
• Stacking potions with different statistics - fixed
• Objects stacking - objects can’t be stacked up if result has higher level requirements than current player level
• Equipment Class cap on 50
• When killing in towns - after you leave the town and go back guards will ask you to pay instead of immediately attacking you
• NPC’s in towns don’t resurrect
• Tweaked hi- level monster balance
• Wing Membrane ingredient added to Helllord
• Dragons strike not breakable by player hit
• Bomb traps attached to some chests and wardrobes
• Balanced number of lock picks in chests and wardrobes
• Walking under water and not dying has been fixed
• Inaccessible Cave north of Ashos has been fixed
• Multiplayer Lag issues have been improved
• Multiplayer too many skill points generated due to combat stats has been fixed
• Friendly fire disabled in RPG mode (players cannot damage each other)
• Resurrect spell on players has been disabled
• Experience points for killing players has been removed
• Disarming skill disabled against other players
• Freezing/stopping spells disabled against other players
• Multiplayer RPG quests given to all, reward splitter between players
• Team assault - main monuments 50 times stronger
• Barbarian - berserk skill in PvP reduced to 5
• Chest and wardrobe lock levels improved in multiplayer

Xbox 360
• Improved single player framerate
• Interface - repeat changes selection left stick hold added
• Game HDD cache cleaning possibility - RB + A + B during game launch
• Achievements for 5 elements is fixed
• Map interface improvements - only one open quest at the time, quests selection box better visibility, hero location on map better visibility, quest name on tooltip
• Hit info fonts larger
• “BACK – Show Instruction” text disappears
• Double saving multiplayer characters to protect character lost from power-off or hard-locks
• Interface - no controls after “server refused connection” is fixed
• Doubling gold in multiplayer is fixed
• Doubling objects in multiplayer is fixed

Quelle
08.11.2007 : Mirko Burmeister