The Witcher 3: Wild Hunt: Diese Fehler werden behoben: Erste Infos zum Patch 1.04 zu The Witcher 3: Wild Hunt

Nachdem seit Freitag endlich der Patch 1.03 für The Witcher 3: Wild Hunt erhältlich ist, machte sich bei vielen Spielern ein Gefühl der Ernüchterung breit. Die vielseits bemängelten Bugs wurden noch nicht ausgemerzt, vielmehr tauchten seither ein paar völlig neue Fehler auf, die den Spielfluss mehr als deutlich deutlich einschränken.

Wann Patch 1.04 für Xbox One erscheinen wird ist noch unklar, aber es gibt bereits erste Informationen zu dessen Inhalt. Mit dem Update werden zahlreiche Quest-Bugs und andere Glitches bzw. Fehler behoben. Beispielsweise wird der „endlose Ladebildschirm bei der Quest Die List des Königs“, wie bereits sogar hier in den Kommentaren mehrfach angesprochen, endlich repariert.

Patchnotes 1.04 (noch nicht final)

•Geralt will not longer interact with candles near chests and other interactive elements. 
•General stability and performance improvements
•Significantly Enlarged GUI and HUD elements (including fonts) on consoles and slightly on PC.
•Improved camera smoothness
•Performance improvements during some cutscenes.
•Fixed case where game was crashing on loading a save in certain situations
•Various bug fixes and user experience improvements in GUI panels.
•Fixed issue where some players were unable to run after Wandering in the Dark quest
•Fixed issue where players were unable to talk to Eight after the Lord of Undvik quest
•Too many wild hunt minions were spawned during Ciri's Story: Fleeing the Bog quest.
•Fixed issue where Keira could sometimes fall under terrain during Wandering in the Dark quest
•Fixed issue where Player was unable to move freely during Blindingly Obvious quest
•Fixed issue where Player was unable to activate portal during Wandering in the Dark quest
•Fixed issue where Player could get trapped in Turseach castle ruins
•Fixed issue where Roche was not present at Hanged Man's tree during Eye for an Eye quest
•Fixed issue where Player was unable to talk or interact with certain NPCs 
•Fixed issue where Sirens in quest Lord of Undvik could be invulnerable.
•Fixed issue where player was unable to use certain actions after Carnal Sins quest
•Fixed issue where Geralt was sometimes unable to mount Roach
•Fixed issue where some players where experiencing infinite loading screen during King's Gambit quest.
•Fixed issue where Simun was not properly spawned in An Unpaid Debt quest
•Fixed issue where player might have had a progression break after choosing certain dialogue option when talking to Dijkstra in Count Reuven's Treasure quest
•The Pyres of Novigrad quest is of course going to be fixed as well as the XP glitch.


01.06.2015 : Marc Schley