Dead Island 2: Ungleiche Visionen! YAGER Development reagiert auf Ende der Arbeiten an Dead Island 2
Es war nur eine Frage der Zeit bis YAGER Development auch ein Statement zur Beendigung der Arbeiten von Dead Island 2
abgeben. Via Facebook hat das Entwicklerstudio mit Sitz in Berlin nun offizielle auf die Situation reagiert und verdeutlicht, dass es unterschiedliche Visionen für das Spiel gab, die eine Trennung unvermeidlich machten.
"We're sorry to announce the termination of our joint project with Deep Silver. As of now YAGER is no longer responsible for the development of Dead Island 2.
Timo Ullmann, CEO of YAGER Group, elaborates: ”Our YAGER team is fully committed to the development of AAA quality titles. We work closely with international publishers and partners and have at the same time always remained an independent development studio. Our team is made of the best creative minds and tech specialists who all share a common identity. The team worked with enthusiasm to take Dead Island 2 to a new level of quality. However, YAGER and Deep Silver's respective visions of the project fell out of alignment, which led to the decision that has been made. We’ll focus our current efforts on Dreadnought together with Six Foot and our publisher Grey Box as well as on new projects. More details will be disclosed soon. All I can reveal at this point is that gamescom will be awesome for Dreadnought.”
Just as the many fans of Dead Island we sincerely hope that DI2 will shape up to be the great experience everyone has been waiting for."