Halo 5: Guardians : Ab sofort erhätlich! Screens & Change-Log zum November-Update von Halo 5: Guardians

Wir berichteten bereits darüber, dass das November-Update zu Halo 5: Guardians aller Voraussicht nach noch in dieser Woche veröffentlicht werden sollte. Pünktlich zum Wochenende ist es nun soweit, die Aktualisierung, die unter anderem den Spielmodus "Big Team Battle" mit sich bringt, steht ab sofort zum Download bereit. Ausführliche Details zu den Änderungen und fünf frische Bilder warten direkt im Anhang dieser Zeilen auf euch.


The Battle of Shadow and Light Content Update, our first drop of free content goodness for Halo 5: Guardians, is now available. The next time you log in, you will be prompted to download this update.

The following are included:

- Added 48 new REQs, including new armors, helmets, weapon skins, weapon and vehicle variants, a new visor and assassination, and new emblems. See below for a breakdown of what’s included.

- Added Big Team Battle playlist to Arena matchmaking

- Added BTB (Big Team Battle) Capture the Flag, Strongholds, and Slayer to matchmaking and custom games. The mode details are as follows:

For all BTB game types, the Motion Tracker is the same size as Warzone at 25m (larger than the Arena Motion Tracker), and match length is 16 minutes.

- BTB CTF – Score to win: 3 Captures

- BTB Strongholds – Score to win: 150 points

- BTB Slayer – Score to win: 100 points

Added 4 new BTB maps, also available in both matchmaking and custom games:

- Basin by the 343 Multiplayer team

- Deadlock by Nokyard & the 343 Multiplayer Team

- Guillotine by The Psycho Duck & the 343 Multiplayer Team

- Recurve by The Fated Fire & the 343 Multiplayer Team

- Fixed an aiming issue that could occur due to variance in controller hardware. Head here (Halo 5 Aiming & Controllers) for more details.

- Made a variety of tuning tweaks to Warzone Assault, including the below. Head here (Warzone Assault Tuning Changes) for more details.

- Faster REQ leveling

- Decreased base capture time from 20 seconds to 16 seconds

- Reduced starting grenade count to 1

- Disabled Friendly Fire in SWAT

- Increased respawn time from 1 second to 3 seconds in SWAT

- Added the “deliver” nav point for vehicle drivers who have a friendly flag carrier as a passenger.

- Fixed an issue where players were able to use the driver and gunner seats while holding the flag. Now, the flag carrier can only sit in the passenger seat.

- Improved Post-Game-Carnage-Report consistency.
20.11.2015 : Thomas Brüser