Destiny: Diese Änderungen wurden durch den Patch 1.02 bei Destiny vorgenommen

Destiny-Fans wird es sicher schon aufgefallen sein, dass ab sofort der neue Patch 1.02 zur Verfügung steht. Der verändert und verbessert zahlreiche Features, unter anderem hat man die Verteilung von Erfahrungspunkten optimiert und der Wert von Engrams wurde angepasst. Was sich sonst noch verändert hat, zeigt das Changelog:



Cryptarch

Legendary (purple) engrams will always produce a Legendary quality item or higher
Note: Legendary engrams that exist in your inventory will change to Rare quality items when the patch is applied. However, decoding these engrams will still produce the same results as before
Rare (blue) engrams will always produce a Rare quality item or higher
Chance for Legendary gear increased
Materials: Ascendant Shards and Ascendant Energy promoted to Legendary quality (from Rare quality)

Rewards

Rare (Blue) and Legendary (Purple) Engram drops added to the potential rewards for:
Vanguard: Tiger Strike Playlist
Daily Heroic Missions (first time per day)
Weekly Heroic Missions (first time per week)

Known issues

When selecting a higher difficulty for daily missions, XP Bonus not show in the reward display
You will still get the XP bonus, you just won’t see it in the UI

Crucible

Reduced time limit on Bastion and First Light in Control and Clash from 15 to 12 minutes, bringing them in line with non-vehicle maps in those playlists
Lowered weighting on Bastion and First Light in Control and Clash so they appear less often in those playlists


02.10.2014 : Stefan Grund