Doom: Umfangreiches Update für Doom bringt zahlreiche Gratis-Inhalte und neues Level-Cap
Bethesda Softworks und id Software gegen bekannt, das ab sofort eine neue Aktualisierung für
Doom bereit steht. Das Update fällt ziemlich umfangreich aus und liefert frische Gratis-Inhalte, eine Anpassung des Level-Caps und mehr.
Zu den Hauptfeatures zählt der neue Spielmodus "Infernal Run", in dem Teams versuchen müssen, mittels eines Balls punkte zu erzielen, ein Deathmatch-Modus der ebenfalls in der Team-Variante verfügbar ist und der auf den Originalkarten spielbar ist, sowie eine Anhebung des Level-Cap im Multiplayer auf Echelon 11 und Level 50. Zahlreiche Fehlerbehebungen sind auch mit an Bord.
Hier alle Änderungen in der Übersicht:
Multiplayer
- Added new game mode, Infernal Run
Teams fight to obtain the ball and score in the opponent’s goal - Added Bots for multiplayer
Bots are available on original multiplayer maps in Team Deathmatch and Deathmatch game modes - Increased the maximum level cap to Echelon 11, level 50
Added the DOOM Marine Armor (Praetor Suit) as unlockable perk for achieving maximum multiplayer level cap - Resolved an issue where rapid controller input caused unusually high shotgun damage.
SnapMap
- You can now play as the DOOM Marine in Praetor Suit Armor
- Added over 30 Lazarus Lab–themed modules
- Added Lazarus Lab–themed props
- Improved Object Limits
- Persistent Integer variables that can be passed between missions within a campaign
- Save and restore your health/armor/ammo/weapons/equipment/max weapon slots/inventory
- Added the ability to Get and Set Score
- You can now access the Leaderboard Score in the HUD
- Added new (first-person view) Player Camera Entity
- Added camera rumble FX and sounds
- Added new player modifiers
- Ledge grab time, power-up time, barrel damage, equipment cool down
- Plasma weapon mastery
- Additional single-player Interactables
- New single-player styled Objective HUD
- Added single-player Compass
- General single-player consistency pass on HUD
- Added more POI options
- Show distance, show on compass
- Updated victory and post-match summary screens
- More interactable and customizable GUI
- Added animated Echo Events
- Added new FX/hazards
- Added % encounter complete listener to encounters
- Ability to remove AI from finished encounters and events
- Ability to remove unspawned AI from the AIC
- Added ability to turn off bobbing on pickups to place them however you want
- Editor improvement to hide/show types of objects
- Editor improvement to lock rotation when moving objects
- Editor improvement to disable snapping of objects to the floor
- Added armor Customizations and Taunts
08.12.2016 : Matthias Brems